Falling Stars
Jump to navigation
Jump to search
Falling Stars | |
---|---|
Type: | Buff Skill |
Levels: | 10, selectable |
SP Cost: | 25 + (5 × Skill Level) |
Cooldown: | ? |
Prerequisites | |
(Star Emperor) Solar, Lunar, and Stellar Record Lv. 1, Stellar Stance Lv. 1, Flash Kick Lv.7 |
Effect
When attacking enemies during the effect, there is a 15% chance to trigger additional melee physical damage to all enemies marked by Flash Kick within a 5x5 AoE. At the same time, all targets within 3x3 AoE will receive half the damage.
Level | Base Damage (ATK) | Duration (Seconds) |
---|---|---|
1 | 200% | 120 |
2 | 300% | 140 |
3 | 400% | 160 |
4 | 500% | 180 |
5 | 600% | 200 |
6 | 700% | 220 |
7 | 800% | 240 |
8 | 900% | 260 |
9 | 1000% | 280 |
10 | 1100% | 300 |
Damage (ATK) = [Base_Damage] x (BaseLv ÷ 100)%
Given the following targets:
A B C D E F A B C
If F is marked and Falling Stars proc'd on F.
- F will splash to CE will for 50% of the damage.
- In total:
A | B | C | D | E | F |
---|---|---|---|---|---|
0% | 0% | 50% | 0% | 50% | 200% |
If DF are marked and Falling Stars proc'd on F.
- F will splash to CE will for 50% of the damage.
- D will splash to AE for another 50% of the damage.
- In total:
A | B | C | D | E | F |
---|---|---|---|---|---|
50% | 0% | 50% | 200% | 100% | 200% |
If BDF are marked and Falling Stars proc'd on F.
- F will splash to CE will for 50% of the damage.
- B will splash to ACE where E takes 50% damage twice and AC takes 50% damage.
- D will splash to AE for another 50% of the damage.
- In total:
A | B | C | D | E | F |
---|---|---|---|---|---|
100% | 200% | 100% | 200% | 200% | 200% |
If BDFE are marked and Falling Stars proc'd on F.
- F will splash to CE will for 50% of the damage.
- B will splash to ACE where E takes 50% damage twice and AC takes 50% damage.
- D will splash to AE for another 50% of the damage.
- E will splash to DBF for 50% of the damage.
- In total:
A | B | C | D | E | F |
---|---|---|---|---|---|
100% | 200% | 100% | 200% | 400% | 200% |
Notes
- The total damage is inflicted in one bundle of 3 hits. This only affects the divisibility of the damage, which is rounded down.
- The damage is applied twice every proc, causing 6 hits in total to the main target.
- The damage can be triggered even when attacking enemies not marked by Flash Kick, but will only inflict damage to those that are marked.
- If it's only doing 3 hit, you probably killed the target.
- Only usable in Stellar Stance and Universal Stance.
- iRO exclusive, Level 10 of the skill was enabled despite the class only being able to reach Lv175.