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|Classes ➢ Xenoa|
|Changes To:||Hunter & Battle Magician|
A race that has ruled Ethergia since the demise of the ancient races. Though having a weak physical ability, they have an outstanding spiritual power and huge knowledge. They are excellent in magic and long-range combat. But they are arrogant.They can select Hunter or Battle Magician as a job. Hunters use long-range weapon launchers, and Battle Magicians are good at atomic magic combat.
Xenoas have an unmatched high intelligence. In spite of their lowphysical power, they have good hand-skills and eyesight. To make up fortheir weakness, they have upgraded their long-distance attacks andknowledge-based magic. Xenoas keep the order base on religion, faithand authority. To become the leader of the race, one should show thepower of faith to the public. Xenoas believe that they are superior toother races, and are selective, disregarding other races. Currently,the Xenoa is a minority race. But their knowledge of science is very high. Xenoa magic has been developed in a way so that the Xenoas caneffectively protect themselves. But some of the magic is for attackingoff-guard enemies. Due to its small body, a Xenoa is good at long-rangeattacks or traps. Its skills of healing or detecting are stronger than the ones of other races. Rather than direct magic attack, Xenoas are excellent in support magic. A Xenoa would even sacrifice itself to cast a huge magic attack.
Due to poor physical ability, Xenoas prefer long-range attack styles.Their magic is mainly based on the power and spirit of faith.
Xenoas are very intelligent and tend to disregard other races. But a Xenoa also has the wisdom to hide it. They are also good at manipulating; their magic power is unmatched by the other races.
|Hunter • Ranger • AvengerXenoa Physical Classes ||
| 1st Job Skills
|Quick Firing • Sighting Shot • High Concentration • Double Shot • Tear Bomb Firing • Capturing Low Level Monster • Sniper's Coolness • Explosion Trap • Piercing Strike • Diversionary Firing • Hunter's Strike • Escaping • Multi-Firing • Smoke Shell Firing • Weapon Upgrade • Guided Trap • Knuckle Mastery|
| 2nd Job Skills
|Bombing • Poison Bomb Firing • Range Extension • Uppercut • Launcher Weapon Mastery • Chemical Bomb Firing • High-Angle Firing • Shock Firing • Stealth Detection • Repairing Launcher • Fixed Firing • Head Shot|
| 2nd Job Skills
|Avenging Strike • Healing Monster • Defense Up • Detecting Trap • Paralysis Trap • Capturing Medium Level Monster • Double Strike • Knuckle Strike • Eliminating Trap • Bomb Trap • Capturing High Level Monster • Monster Revival|
|Gear||Launcher • Knuckles | Leather Armor | Accessories|
|Classes of Requiem: Memento Mori|
|Physical Classes||Magical Classes|
|Turan Race||1st Job||Defender||Templar|
|2nd Job||Commander • Protector||Tempest • Radiant|
|Bartuk Race||1st Job||Warrior||Shaman|
|2nd Job||Berserker • Warlord||Forsaker • Mystic|
|Kruxena Race||1st Job||Rogue||Soul Hunter|
|2nd Job||Assassin • Shadow Runner||Defiler • Dominator|
|Xenoa Race||1st Job||Hunter||Battle Magician|
|2nd Job||Ranger • Avenger||Druid • Elementalist|
|Possession Beast Classes | Carlos • Rufus • Giont • Rebria|
|Turan||Carlos||Double Strike • Energy Beam • Knuck Back Shot • Energy Bomb • Energy Trap • Multiple Strikes|
|Bartuk||Rufus||Turn Slash • Fire Pillar • Fire Road • Fire Armor • Burn Air • Deliver Slash|
|Kruxena||Giont||Rigorous Punch • Annihilator's Hammer • Counter Punch • Earth Cleaver • Vehement Strike • Giont Cry|
|Xenoa||Rebria||Globe of Glacier Coldness • Gloriole of Darkness • Protection of Goddess • Melodic Wail • Cloud Attack • Winter Storm|
|DNA System Links|
|DNA Job Type||Defender DNA • Templar DNA • Warrior DNA • Shaman DNA • Rogue DNA • Soul Hunter DNA • Hunter DNA • Battle Magician DNA|